r4pg:Best PoE 3.13 Ritual Ranger Starter Builds
PoE 3.13 Ritual is the first expansion in 2021, and the endgame content of the game once again ushered in a major update. Many of the builds in this PoE 3.13 Ritual Ranger Builds guide are good for starter that are popular with many players. For the three ascendancy classes of Deadeye, Pathfinder and Raider, the focus of each build is also different. Hope it helps you.
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Ranger Deadeye
PoE 3.13 Ritual Ranger Deadeye Ice Shot Fast Build
PoE 3.13 Ritual Ranger Deadeye Ice Shot Fast Build
- + Insane clear
- + Good single target damage with investments
- + Turbo fast movement speed
- + Cheap to start
- + Can do Phys reflect since we are converting 100% with ice shot
- - Expensive to gear up and min-max
- - A bit squishy if not fully geared
- - Cannot do elemental reflect maps
- - No leech maps
Gems Setup
Clear
Ice Shot - Damage on full life - Added cold damage - Elemental damage with attacks - Chain support - Hypothermia
*NOTE* Youre probably gonna need to have around 20-15+ strength somewhere for your dmg on full life support to reach lvl 20
Single target
Barrage - Inspiration - Added cold damage - Elemental damage with attacks - Cold Penetration-Damage on Full Life
4L Movement
Second Wind - Dash - Frost bomb - Sniper's mark (Swap Sniper's Mark with Vaal Grace if you have Curse enemies with Ele Weakness.
2-2L CWDT
CWTD - Immortal Call (Level 1) - Increased Duration - Summon Ice golem
4L Auras
Enlighten lvl 3 -Hatred- Herald of Ice-Divergent Precision ( you can use normal precision i just like the +10% increased dmg)
Pantheon: Major and Garukhan
Path of Building Link: https://pastebin.com/XLV5GQk0 (Community Fork)
More Details: poeurl.com/c7Os
Ranger Pathfinder
PoE 3.13 Ritual Ranger Pathfinder Toxic Rain Beginner Build
PoE 3.13 Ritual Ranger Pathfinder Scourge Arrow Beginner Friendly Build
PoE 3.13 Ritual Ranger Pathfinder Toxic Rain Beginner Build
- + Insane damage
- + All map mods
- + 100% flask uptime
- + Tanky
- + All content
- - Flask reliant
- - Weak early stages, takes a bit of time to reach optimal setup, not very SSF friendly
- - mana issues are there because of high APS (for Quill Rain while levelling)
- - 111 INT required for proper gearing
Gems Main Link
Toxic Rain - Mirage Archer - Vicious Projectile - Swift Affliction - Empower - Void Manipulation
Upgrade those gems into awakened gems if possible to maximize your damage output. Gem priority is in order, even with awakened gems.
You can replace Awakened Void Manipulation with Awakened Increased Area of Effect for more overlaps, more consistent damage but slightly worse damage if you didn't manage to get 5 green on your Carcass.
Early on replace Empower with Efficacy, as empower needs to be lvl 4 in order to compete with this gem
Prioritize level 21 Toxic Rain because it gives a lot of damage boost due to boosting the base DoT damage. This is one of the biggest DPS upgrade you can get and it is not that hard either so prioritize this!
Link setup
Immortal Call (lvl 3) - Cast when damage taken (lvl 1) - Increased Duration - Vaal Haste
Malevolence - Enlighten - Flesh & Stone - Skitterbots
> Wither - Faster Casting - Multiple Totems - Spell Totem
Misc gem setup
Portal, Precision, Dash - Second Wind
Path of Building Link: https://pastebin.com/JdVv3Za7
More Details: poeurl.com/c7Ot
PoE 3.13 Ritual Ranger Pathfinder Scourge Arrow Beginner Friendly Build
+ Great single target. The build can reach 7M single target DPS with current setup after around 5 second ramp up (to calculate the DPS from PoB, add both Thorn Arrows and Release at 5 stagestogether and then multiply it by 1.385 for Mirage Archer).
+ Pretty good clear speed (because of Nature's Reprisal poison proliferation and Scourge Arrowhitting whole screens)
+ 207% increased movement speed (266% while Elusive)
+ 7K+ Life
+ 85% melee avoid chance, 85% projectile avoid chance, 63% spell avoid chance, 94% stun avoid chance
+ 8% less Chaos damage taken (thanks to Infused Channeling)
+ Permanent flask uptime (because of Nature's Boon)
+ Enemies are chilled (reduced action speed) thanks to Summon Skitterbots
+ Enemies are hindered (reduced movement speed) thanks to Wither
+ Enemies are maimed (reduced movement speed) with maim chest
+ Can do all map mods
+ Can do all content (except Hall of Grandmasters)
+ Decent league starter, as it do not really requires anything to function, and can work just fine on Tabula
Buy poe currency for your leveling
- Needs a lot of intelligence from gear
- Scourge Arrow playstyle takes some time getting used to
- Enemies do not die instantly so sometimes we can take some dangerous hits (we combat this with our high defenses)
Gems Setup
Level 1
- 3 link - Caustic Arrow, Pierce, Lesser Poison
Level 4
- 4 link - Caustic Arrow, Pierce, Lesser Poison, Mirage Archer (Act 1 - The Caged Brute - Nessa)
- 1 link - Dash
- 1 link - Steelskin
Level 8
- 5 link - Caustic Arrow, Pierce, Lesser Poison, Void Manipulation, Mirage Archer
- 1 link - Dash
- 1 link - Steelskin
Level 10
- 5 link - Caustic Arrow, Pierce, Lesser Poison, Void Manipulation, Mirage Archer
- 1 link - Smoke Mine
- 1 link - Withering Step
- 1 link - Enduring Cry
Level 12
- 4 link - Toxic Rain, Lesser Poison, Mirage Archer, Void Manipulation
- 1 link - Smoke Mine
- 1 link - Withering Step
- 1 link - Enduring Cry
Level 16
- 5 link - Toxic Rain, Lesser Poison, Mirage Archer, Void Manipulation
- 1 link - Smoke Mine
- 1 link - Withering Step
- 1 link - Enduring Cry
- 1 link - Summon Skitterbots
- 1 link - Blood Rage
Level 18
- 6 link - Toxic Rain, Lesser Poison, Vicious Projectiles, Mirage Archer, Void Manipulation, Faster Attacks
- 1 link - Smoke Mine
- 1 link - Withering Step
- 1 link - Enduring Cry
- 1 link - Summon Skitterbots
- 1 link - Blood Rage
Level 24
- 6 link - Toxic Rain, Lesser Poison, Vicious Projectiles, Mirage Archer, Void Manipulation, Faster Attacks
- 1 link - Smoke Mine
- 1 link - Withering Step
- 1 link - Enduring Cry
- 1 link - Summon Skitterbots
- 1 link - Blood Rage
- 1 link - Malevolence
- 1 link - Despair
Level 31
- 6 link - Toxic Rain, Swift Affliction, Vicious Projectiles, Mirage Archer, Void Manipulation, Efficacy
- 4 link - Smoke Mine - Enduring Cry - Second Wind - Urgent Orders
- 1 link - Withering Step
- 1 link - Summon Skitterbots
- 1 link - Blood Rage
- 1 link - Malevolence
- 1 link - Despair
Level 34
- 6 link - Toxic Rain, Swift Affliction, Vicious Projectiles, Mirage Archer, Void Manipulation, Efficacy
- 4 link - Smoke Mine - Enduring Cry - Second Wind - Urgent Orders
- 2 link - Immortal Call, Increased Duration
- 1 link - Withering Step
- 1 link - Summon Skitterbots
- 1 link - Blood Rage
- 1 link - Malevolence
- 1 link - Despair
Level 38
- 6 link - Toxic Rain, Swift Affliction, Vicious Projectiles, Mirage Archer, Void Manipulation, Efficacy
- 4 link - Smoke Mine - Enduring Cry - Second Wind - Urgent Orders
- 3 link - Immortal Call - Increased Duration - Increased Duration
- 1 link - Withering Step
- 1 link - Summon Skitterbots
- 1 link - Blood Rage
- 1 link - Malevolence
- 1 link - Despair
After you are done with leveling (so after you finish Act 10) switch to Scourge Arrow setup. This will cost also around 14 regrets, but you should get that from quests anyway.
Path of Building Link: https://pastebin.com/N2wd7DrG
More Details: poeurl.com/cCTH
Ranger Raider
PoE 3.13 Ritual Ranger Frost Blades Raider Fast Build
PoE 3.13 Ritual Ranger Raider Caustic Arrow Starter Build
PoE 3.13 Ritual Ranger Frost Blades Raider Fast Build
- + Very fast clearspeed
- + Very good dps
- + Can do all content
- + High evade and dodge
- - Elemental reflect
- - Not tanky
- - Expensive to max
- - Bad singletarget early
Gems Setup
Frost Blades
Frost Blades - Elemental Damage with Attacks - Hypothermia - Rage - Multistrike - Ruthless / Ancestral Call
If you can get some of the Awakened versions of the skillgems, then that is really good. Some of them are pretty easily obtained, others are more expensive.
When mapping, use Ancestral Call instead of Ruthless. Ancestral call together with Frost Blades is incredibly powerful.
3-Link: Auras
Haterd - Herald of Ice - Enlighten
Keep Herald of Ice and Hatred in your shield, together with Enlighten.
If you get a shield with 15% reduced mana reserved, you can fit in another Herald or Aspect. In this case make sure to use a lvl 1 precision
4-Link: Whirling blades
Whirling blades - Fortify - Cast On Critical Strike - Frost Bombs
If you don't have an Assassin's mark ring you will need to use a different setup, but this is how it should look when you do.
Having a curse on hit setup in your whirling blades is a good way to easily debuff bosses by just whirling through them. You want to whirl through them anyway to keep your fortify up, so why not debuff them at the same time?
4-Link: Totems and Flame Dash
Ancestral Protector - Vaal Ancestral Warchief - Flame Dash - Culling Strike
Use Ancestral Protector whenever you fight any tougher mob. Vaal ancestral warchief should be used on bosses. You can use both at the same time, even though they are both totems.
Have Flame Dash linked together with them, and then add a Culling Strike. This way you can cull bosses with both the totems and flame dash.
4-Link: Cast When Damage Taken
CWDT - Immortal Call - Summon Ice Golem - Blood Rage
Keep the gems on low level to make sure it proccs as often as possible. CWDT should be level 1.
3-Link: Vaal haste - Berserk - Precision
Vaal Haste and Berserk should be used when you need that extra burst. Preferably together with Ancestral Warchief.
Leveling
- Don't forget to swap out Ancestral Call for something else when you are fighting bosses!! (ruthless or Multistrike)
- Use Ancestral Protector with 3+ Links on it. I'm using an AP with Increased Melee Physical Damage and Ruthless.
- Get your buff/debuff skills. Get vaal haste if you can, frost bomb/wave of conviction, etc. They can make a big difference.
- If you can get a vaal double strike, it helps a lot.
- Don't forget to upgrade your gear! When you are playing any melee build as a league starter you will encounter issues if you don't properly maintain your gear. You need to upgrade your weapon as often as you can, and try to stack as much "added damage" as possible on your rings/amulet/gloves/etc.
Pantheon: Soul of Lunaris and Soul of Garukhan
Bandit: Help Alira
Path of Building Link
Cheap: https://pastebin.com/uYA5EwAW
Standard: https://pastebin.com/HC2QicXD
Expensive: https://pastebin.com/6yCBrS03
More Details: poeurl.com/cysA
PoE 3.13 Ritual Ranger Raider Caustic Arrow Starter Build
- + Cheap starting cost, great league starter
- + Very easy to play
- + Tanky end game, over 6000 life and very high evasion + dodge
- + Fast without flasks (over 100% ms, high AS)
- + Flexible build, many ways of end-game optimization
- + Can run any map mod, including "No regen"
- + Capable of clearing all end game content
- + Permanent flask uptime while mapping (except bosses)
- - Mediocre single target damage
- - Slightly expensive end game gear
- - Weak against spells
Main Skill - Caustic Arrow
Caustic Arrow + Void Manipulation + Swift Affliction + Vicious Projectiles + Damage on Full Life + Concentrated Effect + Empower
Your bread and butter. First 3 support gems have no real downsides and should always be included in the build. Conc Effect and Damage on Full Life have downsides, which one you prefer is up to you (i recommend the second one). Empower has no downside but requires level 3 or 4 to be worth using. Costs a lot of money or time.
Other Support Gems you can use:
Greater Multiple Projectiles - for massive AoE which translates to clear speed. Use only for clearing if your damage is high enough. Use instead of Swift Affliction, switch back for bosses.
Efficacy - Use instead of Concentrated Effect to get rid of AoE penalty for small price in damage. Recommended for console players.
Mirage Archer - Additional clear speed if you have necessary AoE to make it worth. You cannot use Concentrated Effect OR must have at least 3 arrows total. Good situational gem.
Wither Totem
Wither + Spell Totem Support + Multiple Totems Support + Increased Duration
Nearly doubles damage against bosses. Place the totem somewhere on the side and let it do the work. It also slows their movement speed, so keep that in mind against some bosses. Totems are squishy and destroy easily, you might have to resummon them.
Cursed Frenzy
Frenzy + Greater Multiple Projectiles + Curse On Hit Support + Despair
Setup designed for additional damage against bosses/rares. Each successful hit generates Frenzy charge and curses enemies at the same time. When at maximum charges, it refreshes their duration.
Guard Skill
Steelskin + Cast when Damage Taken
Steelskin for extra durability. If manually cast, it's great for any encounter. If you're lazy and linked Steelskin with CWDT, it protects you from multiple hits in quick succession. The entire setup is optional, but recommended nonetheless.
Primary Auras
Malevolence + Vaal Grace + Clarity
Malevolence is undoubtly best aura you can use. Significantly increases your damage and duration of your skills.
Grace is used primarly for levelling and early mapping. Once you're capable of reaching evade chance cap, the aura should be replaced with Malevolence. Vaal version of Grace is still used as a situational skill.
Clarity is not mandatory, but it's the easiest way to greatly increase mana regeneration. Without it, you will find yourself running out of mana all the time. Clarity's maximum level should be 10, do NOT level the gem above it.
Dread Banner
Dread Banner + Generosity
Used in order to cap evade chance at all times despite 40% less evasion penalty from Wind Dancer keystone. Considering the strength of that keystone, 10% mana reservation is a small price to pay.
Dread Banner should be linked with Generosity support to increase effective range and power of accuracy debuff. You CANNOT link Generosity with other Auras, or else you won't be able to gain any benefits from them.
Situational Skills
Blink Arrow + Vaal Grace + Vaal Blight
Blink Arrow is used to cross gaps and escape tough situations quickly. Your primary way of moving around is still on foot.
Vaal Grace allows us to cap Dodge / Spell Dodge. It's a temporary aura which is best used during harder encounters like abyss/breaches/harbingers etc. Vaal Grace should be linked with Increased Duration support for longer uptime.
Vaal Blight is a great utility skill for slowing down enemies, so it's easier to keep them inside degen ground. Also applies some extra damage. Vaal Blight should be linked with Increased Duration support for longer uptime. It's an optional gem, but very much recommended.
These are the only mandatory gems and we still got 2-4 free gem slots. How you fill the rest of them is your choice.
Bandit: Kill All (recommended) OR spare Oak
Lunaris, Ryslatha OR Shakari
Path of Building Link: https://pastebin.com/eheK6Fai (community fork)
More Details: poeurl.com/codH
Anyone are welcomed to redistribute, copy, quote, reference or perform content in this site, if and only if he/she attributed the work
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