Path of Exile Ascendant Scion Build Guides! (2018)
The Ascendant offers versatility greater than every other class by allowing the player to consider passives utilized by other Ascendancy classes. These passives offer similar benefits representing the class's overall tree, however with mitigated effects. Just one Ascendancy class passive could be obtained from each base class. The Ascendant can allocate as much as two Ascendancy class passives and may further invest onto one class's road to gain the opportunity to use that class's beginning point around the passive skill tree like a second beginning point which is pretty cool.
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Directory
- [POE 3.1] Dark Pact Totems: cheap, beginner-friendly, everything-viable
- [POE 3.1] For Scion - Ngamahu's Flame Cyclone (Uber Lab Runner, End Game Viable as Slayer & Raider)
- [Path of Exile 3.1] Budget FrostBolt Totems 1mil+ dps on 6link -Fast clear -Guardians & Shaper!
[Path of Exile 3.1] Dark Pact Totems: cheap, beginner-friendly, everything-viable
Click on the Ascendant Scion Builds Passive Skill Tree(55 Points) image above to open a high-resolution version in a new tab! or Check this skill tree: https://goo.gl/CHg7AT
Click on the Ascendant Scion Builds Passive Skill Tree(81 Points) image above to open a high-resolution version in a new tab! or Check this skill tree: https://goo.gl/QaVWYp
Click on the Ascendant Scion Builds Passive Skill Tree(Level 79, after Uber Lab) image above to open a high-resolution version in a new tab! or Check this skill tree: https://goo.gl/3RpxVz
Click on the Ascendant Scion Builds Passive Skill Tree(Level 94 example) image above to open a high-resolution version in a new tab! or Check this skill tree: https://goo.gl/SWLizZ
The concept:
I initially designed this like a budget Frostbolt build to farm maps with. Once the new skill Dark Pact was announced, however, it rapidly became obvious how strong this is within my build. I have seen a few people play this right now and also since nobody has made helpful information with this yet, I made the decision to try and do one myself. I have personally used this build to be more than useful on a hundred corrupted T16 maps on the hardest mods in the latest update. I have not actually had an unsuccessful run yet (though not necessarily deathless). It may also kill Shaper, Uber Atziri and farm Uber Lab so it can be very powerful.
Pros and Cons of the Ascendant Scion Builds:
Pros:
+ High damage
+ Cheap to star with
+ Can perform majority content except for Hall of Grandmasters, every map mod
+ Tanky, HC-proven
+ Party-friendly
+ Good, although not amazing clear speed
+ Curse-immune
+ Can put on magic gear
Cons:
- Not optimal for open map layouts
- Low damage before you get the Soul Mantle
- Harmful to SSF before you discover the ideal products
- It is a totem build
- Mobile bosses are annoying to cope with
- Can't use totem MTX on Soul Mantle
Find this build here: http://www.pathofexile.com/forum/view-thread/1990431
[Path of Exile 3.1] Sidefx's All Poets Die (Perm Immortal Call Vd/Bodyswap) All content + Videos
The concept:
This build is pretty cool as while using the weapon "Poets Pen" The weapon casts spell on attack then when we use an auto attack or some kind of another attack, it procs a spell socket into the weapon, we make use of a clever mixture of skills to make this happen and fly through the content of the game. This can be a Softcore/hardcore build.
Pros and Cons of the Ascendant Scion Builds:
Pros:
+ High HP pool (7k )
+ Fastest leveling experience ever
+ Perma safe from physical damage
+ High dps
+ AMAZING AoE
+ Very fast map obvious
+ Great leech when using the brand new jewel
Cons:
- Costly, esp to min max
- Difficult to hit max attack speed threshold
- Requires a costly jewel to complete greater content
Find this builds here: http://www.pathofexile.com/forum/view-thread/2058607
[Path of Exile 3.1] For Scion - Ngamahu's Flame Cyclone (Uber Lab Runner, End Game Viable as Slayer & Raider)
The concept:
I've been having fun testing the Scion class in patch 3. Also since numerous players have asked me if Slayer version is good for Scion. I wanted to share my thoughts. The next information ought to be enough for those who wish to farm Uber lab all day long!
Pros and Cons of the Ascendant Scion Builds:
Pros
+ Can perform Uber Lab with only the ax along with a 5L chest
+ Slayer provide over leech, having a Quick Silver flask of anti-bleed, you'll be able to simulate Slayer's Brutal Fervour with Scion.
+ You'll be able to obvious Uber Lab by level 75
+ 5 jewel sockets
Cons
- Leveling to level 55 may be a chore but after that, it is much easier
- Requires some clever working of the tree
- Depends on Vaal Pact for survival, thus losing the existence regen but over leech from Slayer comprises for this
- Can't do existence no mana leech map
Find this build here: http://www.pathofexile.com/forum/view-thread/1960309
[Path of Exile 3.1] Budget FrostBolt Totems 1mil+ dps on 6link -Fast clear -Guardians & Shaper!
Last part of the shaper fight.
Park tier 13 with bosslife
The concept:
This build may not be ideal for beginners, I've 7 skills active combined with the 5 flasks. And also to optimize damage and defense you need to use these positively. If you want to go even more like I'm currently doing in the high end game, I am using Bright beak for speed trash clear and positively swap for top hp targets for example bosses or abyss cracks/breaches. I additionally keep Vaal clearness which comes in very handy.
Pros and Cons of the Ascendant Scion Builds:
Pros:
+ Cheap
+ Can perform every map mod
+ Very fun, it's more engaging and a lot more fun than the usual regular spell caster.
+ Freezes all trash/rares in most tiers when playing solo
+ Doesn't overlap decoy totem like a normal totem build does
+ Survivability is great
+ Competes using the best meta builds in obvious speed as well as surpasses them in open maps
+ wrecks uberlab solo at the beginning of endgame (I had been level 76)
+ HC viable with a few adjustments
+ If skilled with flasks, divination distillate is extremely functional
Cons:
- Loses a lot of dps and obtain which is rather harmful when curse immunity flasks go out (only happens if playing poorly versus some t13 bosses)
- Has a lot going on, not your usual totem noob friendly build
Comments:
The obvious is still excellent with this build. Another user recommended using clearness for EHP purposes if you are using kikazaru soul mantle, in which you gain 20% damage per curse so that you can stack greater than obvious mind. And also the Malachai ring is not for any strong golem, it is so the golems fire damage procs elemental equilibrium to lessen monster resistance to other elements. It's nothing related to power charges.
Find this build here: http://www.pathofexile.com/forum/view-thread/2046589
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